I'd like the devs to de-nerf tricobalts
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Join Date: Jun 2012
02-18-2013, 11:07 PM
Tric mines are working about pretty well (maybe not quite as punchy but I can live with it) for me now. I'm not sure what was going on when I tested them before--they weren't even penetrating shields in some cases. Not they're taking down probes in ker'rat just fine. And with the latest patch to bio-neural damage, I'm happy.
I don't think tric mines need further nerfing, since I haven't really seen them cause balance issues myself. They're very handy in PVE and mines are useless in PVP anyway so it doesn't really matter in that regard.
Darius (TAC VA) USS Gahreesen (Chel Grett Cruiser), Shomat (SCI VA) ISS Selentic (Mirror DSSV), Napoleon (ENG Capt.) USS Fists of Latinum (Exploration Cruiser), Gothmog (Tac Capt.) IKS Nazgul (Hegh'ta Heavy BoP), Aaesia (Reman Sci Capt) RRW Arien III (Ha'Nom Guardian)
Last edited by bertiewooster; 02-18-2013 at
. Reason: clarified some sentences