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Captain
Join Date: Jun 2012
Posts: 1,452
# 217
02-19-2013, 01:48 AM
I tried to mod Hilberts keybind to include rows 6+7 and somehow managed to fail .

This is what I came up with and it's not working for me .

Button4 "+power_exec Distribute_Shields"
Space "GenSendMessage HUD_Root FirePhasers$$+trayExecBytray 5 0$$+trayexecbytray 5 1$$+trayexecbytray 5 2$$+trayexecbytray 5 3$$+trayexecbytray 5 4$$+trayexecbytray 5 5$$+trayexecbytray 5 6$$+trayexecbytray 5 7$$+trayexecbytray 5 8$$+trayexecbytray 5 9$$+trayExecBytray 6 0$$+trayexecbytray 6 1$$+trayexecbytray 6 2$$+trayexecbytray 6 3$$+trayexecbytray 6 4$$+trayexecbytray 6 5$$+trayexecbytray 6 6$$+trayexecbytray 6 7$$+trayexecbytray 6 8$$+trayexecbytray 6 9$$+power_exec Distribute_Shields"
T "team Target: >> $target <<"

After the first attempt to slot different powers in row 6 , I took a power from row 7 to 6 (deleted it on two 7) and that too did not fire off .

Any ideas ?
Should I try a different file name and keybind it ?
STO will be out of Beta in another 2-4 years ???
... you know after another 3 story arc remasters, crafting revamp, skills revamp, PVP upgrade ...
*note : the 2-4 year guesstimate came out of comparing Cryptic's Dev speed and that of a snail . Sadly the snail won .