ACR, AHCR or Odyssey, Which One?
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Join Date: Feb 2013
02-19-2013, 08:05 PM
Sorry for bumping this kind of old thread, but I have purchased the Assault Refit, and I am trying to come up with a decent build for it. I'm pretty new so don't have much in the way of crazy doffs or gear, but my general goal is to be as heavy hitting as possible.
Currently I am running a 7 Tetryon beam array, Wide Angel torp in the fore, with my boffs being
Lieutenant Uni: Hazard Emitters 1, Transfer Shield Strength 2
Lt. Cmnd Tac: Tac Team 1, Fire at Will 2, Attack Pattern Omega 1
Ensign Tac: High Yield Torpedo
Com Engi: Emergency to Shields 1, Directed Energy Mod 1, Emergency to Weapons 3, Auxilary to Structural 3
Lt. Engi: Emergency to Shields 1, Emergency to Weapons 2
Is there anything I can do to improve what I have going on? Ala changing from Beam Arrays to Banks or Cannons? Or changing around my Boff slots? Or even changing energy types? Basically whatever I can to preserve the feeling of being a really awesome battleship, escorts just felt weird to play; either seeming like a fighter or just sitting still.