Quote:
Originally Posted by adamkafei
1: More balancing, Science is at the point where only a few ships are playable and their powers worthless (for the most part), Escorts can tank well enough to kill elite borg gateways and tac cubes yet cruisers can't bring a similar level of damage meaning that any tac/scort can defend more than any eng/cruiser can damage... this is balanced?
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I'm generally satisfied with the game and the direction in which it's being developed, but my biggest concern is pretty much this ^^
Unfortunately, the game is increasingly DPS oriented, making (in my view) science ships and cruisers much less desirable. A lot of existing and new gameplay that is released, focuses on dealing as much damage as possible in a short amount of time, making escorts the most likely choice for most PvE and PvP missions. I would sure love to see more balance as far as that's concerned, in the immediate future.
I always like putting in a plug for ship and fleet holdings interior development and customization. Another Belfast style ship interior would really make me a happy Z-Store shopper

Otherwise, all is generally well

Ooo... and general server stability improvements.. the bank UI has been really sluggish lately, again.
Overall, thanks to the dev team
Cheers