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Lt. Commander
Join Date: Jan 2013
Posts: 203
# 12
02-20-2013, 01:13 PM
Tribble notes shows the following, what I am wondering what Cryptic will do with the "AFKers"

Fleet Marks:

No-Win Scenario:
Increased the rewards for rounds 4, 5 and 6 from 5/8/13 to 10/18/28 respectively.
This increases Fleet Mark rewards by 30.
The following events now grant an additional 30 Fleet Marks.
Colony Invasion
Starbase Blockade
Starbase Fleet Defense
Starbase Incursion
Starbase Alert now grants an extra 10 Fleet Marks each time an enemy wave is defeated for the first 3 waves.
Azure Nebula rescue now grants twice as many Fleet Marks.
Defera invasion missions:
Easy missions now grant 13 Fleet Marks.
Medium missions now grant 25 Fleet Marks.
Hard missions now grant 60 Fleet Marks.
Nukara missions:
Easy missions now grant 13 Fleet Marks.
Medium missions now grant 25 Fleet Marks.
Hard missions now grant 60 Fleet Marks.
Mine Trap now grants an extra 30 Fleet Marks upon completion.
Added 50 Fleet Marks to each of the PVP daily wrappers:
Raze Enemy Headquarters (Daily)
Raze Enemy Secret Headquarters (Lt. General - Daily)
Dominate the Heroes of the Enemy (Daily)
Dominate the Leaders of the Enemy (Lt. General - Daily)
Claiming Enemy Reserves (Daily)
Claiming Enemy Emergency Reserves (Lt. General - Daily)
Reclaim the Neutral Zone (Daily)
Restore the Neutral Zone (Vice Admiral - Daily)
Into the Fray (Daily); To the Front Lines (Vice Admiral - Daily)
Pacify Enemy Heroes (Daily)
Pacify Enemy Leaders (Vice Admiral - Daily)
***
Growing old is inevitable. Growing up is optional.