C-store, physical items, and 3D printing!
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Join Date: Jul 2012
02-20-2013, 08:09 PM
Originally Posted by
Considering they want $20 for a fake fleet ship in a video game that will vanish into thin air some time in the next decade, I think your real world costs if we scale up are missing a zero.
Printing is just an out source job.
They just need to take your ship's model with the right parts and paint job and upload it to a printing company and that company do the rest.
The ships cost money in game because people have to code, model, and paint textures.
With 3D printing, it doesn't cost that much to set up a system to extra a file and send to off. Most of it would be automatic. The rest of the cost is just the material. I also did not include shipping cost in my estimation.
To be honest, a person competent with computers and extracting game assets, like people who mods, can probably extract their ship model and texture on their own and send it to a printer for a cheaper price, but not everyone has those skills.