Just in case there was any doubt about what was wrong with beam arrays.
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Join Date: Feb 2013
02-20-2013, 09:31 PM
Originally Posted by
You know what? Beam Array's just need to be one per ship equipable and do 9000 damage per shot. You know, like they worked on the show?
If you're talking about beam overload being a beam array's default attack setting with a 3 second cooldown that drains 50 energy every time you fire, then I'm all for it.