[Bug Report] Andorian Ship - Cannon Powers Cooldown
View Single Post
Join Date: Jun 2012
02-21-2013, 06:27 PM
Originally Posted by
To be clear, these currently *are* intended to have a shared cooldown with Cannon: Rapid Fire and Cannon: Spread Volley.
These console powers are very potent, especially with the three piece set bonus. During internal testing, we tried it without putting them on the cannon shared cooldown. We found that rotating from Tachyon Burst -> Rapid Fire -> Overload provided an extraordinarily high amount of burst.
We do have an internal QA team, and they're actually the reason why these *are* on a shared cooldown - the burst potential was just too high.
We could have put a long shared cooldown (say, 60 seconds) between Tachyon Burst and Overload, but this would have cut down the incentive to have those two consoles equipped at the same time significantly.
We also could have decreased the power of the individual abilities rather than making them share the cannon cooldown - and I did test it out that way internally - but it wasn't as satisfying.
We're still examining this further, but we would prefer to release a ship console a little "weak" and buff it later than release it in too powerful of a state and have to nerf it at a later time.
Again, we're going to keep testing this internally further, and we'll listen to player feedback. We do read these forums on a regular basis, we just don't always have a chance to reply to every thread (either because we're too busy fixing or implementing things, or because we don't want to make a statement about something that's still in flux and may change).
So you can use them once then all your normal abilities are locked on a long CD? LOL so pleased I kept my money. Thanks for posting this info guys, hope they clear it up for you guys that have shelled out the 5K Zen because you're getting a glass cannon that hit's hard in between coffee breaks as it stands now. Problem is also I went to Tribble to test this before I bought and it isn't there, in fact lots of ships aren't on tribble so I didn't buy, seems for once I made a good decision.
Get it right Cryptic and I would buy it, the full pack, as it is now, not a chance. I already have a bug so unless it offers something close or exceeding the firepower of that monster then I don't see the point. Does look pretty though, at least the ship designers got it right.
FLTCDR SRS FLEETS - S.R.S. - S.R.S. ACADEMY - SRS GUARDIANS - SRS KDF
Finally the KDF get a real killer ship:[Combat (Self)] Your Enhanced Bio-Molecular Photon Torpedo - High Yield III deals 229218 (73803) Kinetic Damage(Critical) to Gateway.