[Bug Report] Andorian Ship - Cannon Powers Cooldown
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Join Date: Feb 2013
02-21-2013, 08:41 PM
Originally Posted by
These console powers are very potent, especially with the three piece set bonus.
Not really potent enough to bother equipping the set. They mess up the BOFF rotation and take up valuable console space. For a gimmick that makes the ship unplayable due to the cooldown sharing.
You need to come up with some other idea to keep the chaining from happening.
We could have put a long shared cooldown (say, 60 seconds) between Tachyon Burst and Overload, but this would have cut down the incentive to have those two consoles equipped at the same time significantly.
Right now you've taken away the incentive to use the consoles at all. So it's time to rethink the idea of incentive.
Good luck with that.