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Career Officer
Join Date: Jul 2012
Posts: 793
Ferengi D'Kora Marauder build All turret/single cannon build
tac/sci orientation for Science class

Duty Officers (Space)

Very Rare Conn Officer
Very Rare Conn officer

Very rare Damage Control Engineer

Two Very rare System Engineers (for reducing weapon sub-system energy drain while using directed energy modulation)

This setup is for heavy DPS and protection.
This setup has been tailored for Science-class captains.
This setup is, as DDIS would describe, a tac/sci build. Only difference is this also emphasizes heavy defense, with a focus on healing.

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BOFFs in Stations (space)

|Tactical Bridge Officers|
Very rare Romulan male tactical bridge officer (Superior Romulan Operative)
Uncommon Romulan female tactical bridge officer (romulan operative)


|Engineering Bridge Officers|
Rare Human female engineer bridge officer (leadership skill...)
2nd Rare Human female engineer bridge officer (leadership skill...)


|Science Bridge Officers|
Very rare Saurian Science bridge officer (with superior creative skill...)


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BOFF stations (abilities)

Torpedo spread I
Cannon: Rapid Fire I
Cannon: Rapid Fire II


Tactical Team I

Emergency Power to Shields I
Reverse Shield Polarity I
Directed Energy Modulation II


Emergency Power to Shields I
Auxiliary Power to the Initial Dampeners I


Transfer Shield Strength I
Hazard Emitters II


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WEAPONS

FORE WEAPONS
Tetryon Cannon Mk XI [Acc]x2 [CrtH]
Tetryon Cannon Mk XII [Acc] [CrtD] [CrtH]
Tetryon Cannon Mk XI [Acc] [CrtH]x2

Omega Plasma Torpedo Launcher Mk XII [Dmg]x2 [CrtH]

EQUIPMENT
Borg Deflector
Borg Engine
(you can also use all M.A.C.O. equipment which is also very good)
M.A.C.O. Resilient Shield Array Mk XII

AFT WEAPONS
Tetryon Turret Mk XII [Acc]x2
Tetryon Turret Mk XII [Acc]x2 [CrtH]
Tetryon Turret Mk XII [Acc]x2 [Dmg]

Kinetic Cutting Beam Mk XII [Dmg]x3

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CONSOLES
(all regular consoles here are of RARE quality)

Rule 62 Multipurpose Combat Console
Engineering - SIF generator Mk XI
Engineering - Neutronium Alloy Mk XI
Engineering - Neutronium Alloy Mk XI

Universal - Battle Module 3000
Science - Emitter Array Mk XII [ShH] [-Th] (from the embassy)
Science - Field Generator Mk XI

Tactical - Tetryon Pulse Generator Mk XII
Tactical - Tetryon Pulse Generator Mk XI
Assimilated Module


LINK to full photo set for visual representation

(as for skill point build, you can modify the allocation of points, in accordance to your class - since those are what will also determine your innate abilities)

Last edited by apocalypse2001; 06-30-2013 at 09:50 PM. Reason: updated and ammended