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Join Date: Jun 2012
Posts: 282
# 5
02-21-2013, 11:27 PM
I concur with the notion that making escorts less tanky and more evasive could work, it would make flying one more dynamic in action aside point and spam skills. It would force people to actually plan their run in and out, keep moving, and eliminate these 'sit and spin to win' builds you see with things like the JHAS (that ship itself is a whole different can of worms for another thread though.) I would much rather fly something that simply avoided fire rather than trying to tank it 'just enough' to outlive my target.

As for the weapon change up, though, I am not feeling. Beams could use a bit of a hand, but fiddling with arcs over damage is just trying to tinker unnecessarily.