increasing the turn rate for the oddy
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Join Date: Jun 2012
02-23-2013, 08:18 AM
I really don't see the harm in giving all cruisers a passive boost of +2 turn rate (maximum 10 turn rate for cruisers). Escorts will still be able to fly circles around a cruiser, and Science ships are somewhere in-between. At current, Cruisers are soo very much "flying bricks" it's not even funny. I'm trying to level a new Engineer in nothing but Cruisers, but it's not the most fun in the world.