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Career Officer
Join Date: Jun 2012
Posts: 846
# 3
02-25-2013, 06:32 PM
There's a bug in preview which has been mentioned.

However, enemies also can and do jump through invisible walls. It's something to do with the anti-stuck behavior. What you can do is double or triple wall the encounter. That should prevent them from making it all the way out, for the most part, and also prevent the player's boffs from jumping inside.

Click here for my Foundry tutorial on Creating A Custom Interior Map.