Mastiffs + invisible wall = trouble
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Join Date: Nov 2012
02-25-2013, 08:04 PM
Have you tried using the tall invisible walls?
And second, did you try moving the mobs encounter radius away from where the player is standing? Ex: Have the mastiff and ensigns in each other's combat radius but move the radius as far up as you can away from where the player is standing. All you need is one mob in each radius to start the encounter. Not sure if that works with your map, but it's just an idea.
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