Argelius II Interior Pathing Problems
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Join Date: Jun 2012
02-25-2013, 09:46 PM
well... they might get stuck on the invisi walls... yeah, that map is annoying in terms of how often boffs get stuck in random places, but.... the pit doesn't seem to be special in that regard. the door design? yeah, those are a pain. A lot of klingon maps have a similar problem. especially with those weird wall supports.
I can haz joystick!
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