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Career Officer
Join Date: Jun 2012
Posts: 845
# 8
02-26-2013, 04:53 AM
Is it the mastiffs that are jumping through to attack the player? If so, try changing the ensigns to be another faction besides Fed. I think what may be happening is the mastiffs are getting in combat with Fed faction and then identifying the player as being part of the faction they're fighting.

Even if I'm wrong this should fix the problem: set mastiffs to be a neutral group type. Despite the name this sort of group is neutral only to Fed/Klink factions. Set the ensign group to be any faction besides Fed/Klink and the mastiffs will attack them while being totally neutral to the player. In edition you can set the ensigns to Timid to make them even less likely to attack the player (the mastiffs should initiate combat with them).

In this way even it they jump through they should not attack the player.


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