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Captain
Join Date: Sep 2012
Posts: 1,760
# 8
02-26-2013, 07:32 AM
Quote:
Originally Posted by drogyn1701 View Post
While it is certainly important, I don't think it's necessarily the most important.

Costumes, to me, aren't the most important part of a mission. You only see them shoulders up in dialogue and very small on maps.

I think the most important thing is more assets. For Q's sake we need more floor/ceiling options, more Federation walls, things to help us build more convincing and varied starship interiors.

Still, if they decide they want to work on the costume editor, that's cool with me.
In the interview Mr. Stahl made it sound really easy for them to do.
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