Let's collect ideas on how to get more balanced matches in PvP
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Join Date: Jun 2012
02-26-2013, 12:47 PM
Originally Posted by
I think the biggest thing is just some sort of matchmaking based on relative skill. You win, number goes up. You lose, number goes down. Maybe have a leader board so people have incentive to try and drive that up as high as possible. Some people will sandbag and deliberately keep their ranking low so they can pull the "I'm not left handed" and own some noobs, but not much you can do about that. Hopefully they will be in minority.
Interesting idea, but are there ever really enough people in the queues to make it work? Can't help but think we'd end up waiting hours for enough people in a given skill bracket to join in.
Exploration suggestions thread - give it a read
BTW, you'd pronounce it 'Cap'n Manks'
I protest the removal of exploration clusters