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Join Date: Jun 2012
Posts: 1,123
# 83
02-26-2013, 02:56 PM
Originally Posted by darramouss1 View Post
I'm sorry, but to me this seems broken. For players to target non-escorts right from the start shows that it's recognised that they're weak. For me to gravitate to killing non-escorts in the span of a few kills means that I recognised that they were weak.
I kill weak escorts with my escorts. In fact, I go after weak players. I go after science and escorts first in most engagements. The former, because I don't want them using debuffs and other drain/disable abilities. The latter, because I don't want them killing me or my team mates first.

If I find that the escorts and science ships are harder to kill than cruisers, I will go after the cruisers.