Torpedos vs Mines
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Join Date: Nov 2012
02-26-2013, 04:52 PM
Originally Posted by
Hmm, well, I'm running a cruiser currently (Engineer build, so no dual Tac consoles for me). My current Tac Bridge Officer has High Yield, but not spread. If I get enough energy credits/dilithium, I might just run both quantum torpedoes and mines eventually (and/or a plasma turret), but at the moment, I have my actual Captain's skills sunk into neither. That said, I will agree with your earlier statement, after only recently making the transition from light cruiser to cruiser, I find aft torpedos to be VERY handy.
I guess I'll focus on the torpedos for now, though this does become an interesting decision for later in the game.
Yeah, just ideas to keep in mind as you advance into bigger ships with more weapons and more Bridge Officer abilities.
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