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Captain
Join Date: Jun 2012
Posts: 1,395
# 8
02-26-2013, 10:54 PM
It's best to think of the classes as just a set of extra BOff skills in STO. In that sense, STO is quite restrictive (in that the 'classes' are really only good at one or two things at most) and at the same time there's a lot of fluid wiggle room, since the captain skills don't really have anything to do with your ship or your BOffs other than what you make of them.

When it comes to choosing a ship type for a captain class, a good thing to do is to ask what you intend to use your captain skills for and whether it's an effective strategy, with preparations for contingencies if things don't go to plan. This goes especially for Tacticals, the most rigid and narrow of the classes. If you put a Tac into a ship, escort or no, you're basically expecting to ramp up whatever your source of damage is, since that's all they're good for. This should give you some perspective for making the decision as to whether your ship is suitable or not.

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[9:52] [Zone #11] Neal@trapper1532: im a omega force shadow oprative and a maoc elite camander and here i am taking water samples