Cruiser options for an Eng captain
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Join Date: Jul 2012
02-27-2013, 01:46 AM
I'd second the last rear weapon being a Beam Array. That would bring you up to six beams (the KCB doesn't really count), and help you take down shields faster so the torps and KCB can do their work.
Alternatively you could use a mine, but Cruisers to me are more standoff ships unless you want to use Eject Warp Plasma a bunch,.
You may opt to consider a slower torpedo like a Tricobalt for the front projectile. Given the emphasis on broadsides 6 beams + cutter makes you, having a longer cooldown torp could result in less "idle time', and once you get good at keeping shields down you can do crazy damage by timing the launch correctly.