Spike vs Pressure
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Join Date: Jul 2012
02-27-2013, 10:49 AM
Originally Posted by
I thought some of you might be interested in an analysis of hull repair rates that I've posted here:
Currently, the hull repair bonus granted by the leadership trait and the Borg set (2 pieces) is uneffected by combat status and crew. I'm not sure if this is intended or a bug. To discuss this issue, I've created the following thread:
You operate with pretty small numbers there. My experimental cruiser build was at 500%, my steamrunner sits at 360%. Now in those ranges, the hull regen starts to be interesting
I guess leadership will be nerfed soon. It took them 3 years to fix it, only to nerf it in 3 weeks.
If anything, the subsystem repair part is somewhat OP in PvP, because it cuts VM duration to 1-2s.