Reducing the learning curve for pugs
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Join Date: Jun 2012
02-27-2013, 01:33 PM
Originally Posted by
I'm on the fence. I see a bunch of new PvP'ers already convinced of their god-like status from battling the non-threat PvE further emboldened by a game that does their homework for them.
They're still most likely gonna get slaughtered even with all these helps.
Everybody gets slaughtered at first. And the effect will be the same, some people will hate it, and some people will hate it enough to want to get good at it so they can make other people hate it.
For the ones that take up the challenge and decide to HTFU I really wish the information was more readily available. Like, can you slot 1 or 3 of this doff? Is the effect modified by consoles? Etc. Cause for things like that you often just have to buy a few of the doffs and try them out, so if it's something pricey on the exchange it is beyond the ability of new players.