Is unlocking the costume editor the single most important Foundry improvement?
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Join Date: Jun 2012
02-27-2013, 11:26 PM
I say open up the editor. Playing around with import options, it still has some restrictions (can't put beard on a gorn, etc), and it makes sense that some combinations might just not be possible. But I'm all for authors being able to mix and match whatever at least works. If it doesn't look right or clips in all the wrong places, what's the problem?
Considering we can place objects in all sorts of ways to make nonsensical maps, why wouldn't this work for costumes? The combinations that actually 'work' will far outnumber the funky cat-people with gorn chests and nausicaan fingers.