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Lt. Commander
Join Date: Jul 2012
Posts: 200
# 2
02-28-2013, 01:10 AM
The shield stripping alone would be painful, but don't forget about the shield damage resistance that the tachyon burst and mines apply.

From an earlier thread about the new tachyon burst's SDR debuff:
Quote:
Using a common Regenerative Shield Array Mk X, with 96 shield power:
Base: 25.90% shield resist vs. phasers
With wing cannon tachyon burst debuff: 7.37%
With wing cannon + one wing cannon platform: 2.74%
With wing cannon + two wing cannon platforms: -2.12%
In addition, some testing today (thanks Yoda!) let us get some numbers for tachyon mines. I don't remember the exact values we tested, but this is the general idea of what we got.
A regular tachyon mine launch, if all mines hit, will cause a significant SDR debuff by itself, along the lines of the base Tachyon Burst debuff. (~15-20%?)
A DPB1 tach mine launch reduced SDR by about 30-40%.
A DPB3 tach mine launch reduced SDR by slightly more than 50%.

These SDR debuffs mean that recovering from the drains would be much harder -- a teammate might fire off a supercharged TSS3 and restore your shields, but they'd be gone in an instant. In addition, these debuffs last a significant amount of time (10s for the tachyon mines, 15s for the tachyon burst) -- a team could easily exploit this period of lowered SDR, if they're prepared for it.