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Join Date: Jun 2012
Posts: 1,241
# 93
02-28-2013, 07:20 AM
Originally Posted by archoncryptic View Post
I've been investigating these issues, and I have a few answers for you.

These officers were intentionally given slightly better trait distributions than a standard Bridge Officer of their Quality level.

Bridge Officers have four traits. Normally, they are laid out as follows:

Green - 1-2 Basic, 2-3 Standard
Blue - 1 Basic, 2 Standard, 1 Superior
Purple - 2 Standard, 2 Superior

There are some exceptions to this.

Since the Romulan officers require reputation, unlocks, etc. to purchase, they were given slightly "better" layouts, as follows:

Green - 1 Basic, 3 Standard
Blue - 2 Standard, 2 Superior
Purple - 4 Superior

In addition, these Romulan Bridge Officers deviate from normal Bridge Officers in that rather than having a standard racial ability, they have either one of the levels of Subterfuge *or* Covert Operative.

These traits were assigned randomly; the fact that Tactical BOFFs ended up with Romulan Operative was a consequence of random allocation with a small sample size. This is also why males and females have slightly different layouts; this wasn't to make some better than others, they just have different randomly assigned traits (but should have the same number of "points", so to speak).

The fact that there are no officers with Basic Romulan Operative is also a consequence of random generation with a small sample size. We can "fix" this by just adding some more possible trait combinations to the store. This won't impact anything that's already been purchased - we can just add more options that people can buy. No ETA on this; it's on the radar, though.

Another confusing factor is that the quality level of these BOFFs might appear to be higher after you purchase them. For example, if you buy a blue Romulan BOFF, this will appear to be Purple in your roster - this is because the system determines that they have a number of trait points in the "Purple" range and displays them that way. Obviously, this is pretty confusing, and I'm looking for a way to fix it without nerfing the existing blue officers.

The trait tooltips being inconsistent is a bug, plain and simple. That's already fixed internally, and hopefully it should get to players soon.

When and if we put more Romulan BOFFs in the game, we'll be much clearer about how they're supposed to work. My apologies for the confusion.
Archon: Could you guys also make a sweep pass at doffs/boffs in general?

Doffs :

we need a way to know which doff can only be equipped once of. It really sucks to get 3 purple doffs at high cost and then the system tell you that you can only equip one. There is no indicator anywhere that only one of this doff type can be equipped.

we also need a way to tell the exchange to only look up faction-matching doffs. As KDF its extremely annoying to find a KDF doff since there are hardly many and its a needle in a haystack search. I mean heck, couldn't you guys just add 'FED' and 'KDF' to each doff name at the start "KDF DOFFNAME" and 'FED DOFFNAME" so we can at least search by name quickly?

We need tooltips to display the exact bonus amount the boff traits give the player when in the exchange or doff-mart purchase window.

ground combat: why do boffs with guns run to melee range of the enemy? KDF does it, fed boffs dont. Hilariously, if the KDF boffs have blades in hand they wont run to the enemy to hit it. they'll stay in range. WTF?