Atrox carrier Build critique.
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Join Date: Jun 2012
02-28-2013, 09:30 AM
Well, just eyeballing it, I see a very defensive build and way too many "cool consoles". You could use some Neutronium armor or Field Generators in there at the very least.
You might also want to consider the fact that the Atrox, as a carrier, turns like an ice berg so you need to think about what you have as front-firing weapons/powers v. broadside weapons. In practice I've found that torpedoes on an Atrox are a dicey proposition and best used for an effect that you can get in on approach: harg'peng's aren't bad for that and don't use the Tac torpedo buffs.
With your proposed Shields > Aux > Weapons > Engines priorities you could, potentially, shield tank reasonably well and do well in a support role if you pick your powers correctly but your DPS will be quite low. In a team situation this isn't a bad thing but for any soloing fights will take a very long time.