Kill count Change in PVP not mentioned in Release Notes
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Join Date: Feb 2013
02-28-2013, 11:51 AM
Originally Posted by
It resolved an exploit, so it needed to be added in after maintenance started. Some players were lowering settings to the lowest counts and receiving rewards reserved for much longer gameplay. You can still participate in private matches and earn credit for the dailies and repeatables, but matches must be kept at the default settings or higher.
"It resolved an exploit"
If that were the case, why was this not "fixed" months/years ago? The system has been set up this way since launched, and you are just now getting to fixing such "exploits" ? You've got to have known that the exploit existed before now.
Other MMOs are quickly "hotfixed" when exploits of a certain magnitude are detected. So either this wasn't an exploit, or it was deemed "acceptable" until now.