[Bug Report] Andorian Ship - Cannon Powers Cooldown
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Join Date: Jul 2012
02-28-2013, 12:18 PM
I'm very pleased with the changes made. They are well-thought out and noticeable. However, IMO, the 25/25 buff to the WCP's didn't go far enough. I'm not going to pretent that I know what would make them more valuable to have around, and balanced, but there should be something. Perhaps having their AI attempt to stay closer to my ship, so if I'm able to clear an explosion I can assume that they have too?
One other thing, and this is pure aesthetic, it sure would be nice if they just fell into formation instead of that annoying "jerky" behavior. Even their orbiting behavior around a stationary ship, though flashy, still wears thin very quickly.
Again, thanks for the timely patch, and keep up the good work!