View Single Post
Join Date: Sep 2012
Posts: 278
# 19
02-28-2013, 02:53 PM
Could be interesting if it were a science oriented weapon; make it a console that adds a slow cool-down ability that draws its strength from Auxiliary power, delivering two types of damage, firstly a large amount of anti-shield damage, followed by modest kinetic damage.

On a ship with good Auxiliary power (generally a science ship) and with some suitable science skills the weapon should down the enemy's facing shield in one go and effectively deliver a free torpedo hit, with a suitable cooldown so it's not completely abusable.

The real advantage of the weapon would be in using it for a coordinated assault on a single shield facing, since any other ships will be able to do the real damage once the facing is down, or a ship that has a decent balance of power levels might be able to take advantage on its own.