List your top three short, mid, and long-term requests for the game
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Join Date: Jan 2013
03-01-2013, 04:09 PM
IF Red ALert is done (i.e. failed or complete) It WILL NOT show up for other players to warp in and comes into an empty fight and have to warp out. I notice that when flying around and suddenly I see "Red Alert" (after zoning in and flying toward something in the middle of the map like DS9) Red alert pop up and I zone in to an empty event.
I would like DoFF mission to display which one I'm currently not "max level" I hate to keep flipping screens
It would be nice to have an option to "pre-load" the next job with commodities. while it is awesome to "queue" your rep, but it doesn't auto complete and the next one doesn't really load up. So why have a "queue up" function?
Update crafting - It should be more "robust" instead of specific item. It would be cool if I can open an UI and choose my basic [damage type] + [Weapon type] + [Weapon Grade] + [Modifier] This will give me what is needed (materials already exist in game) now I can extra damage type (like [Phased] [Polaron]) but it will cost EXTRA Dil or whatever) I can also add upto x3 modifier. so I can choose [DMG] [DMG] [CTH] (extra will cost Dil)
Once I hit assemble, it has a chance to create "very rare" version (lets say 1%) so 80% green 19% blue and 1% purple.
Growing old is inevitable. Growing up is optional.