Galaxy Class console bundle
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Join Date: Jul 2012
03-02-2013, 07:01 AM
My take on the Galaxy X.
The Galaxy X should be the only cruiser to have firepower close to that of an escort. Close i said, but not quite. The only thing that would exceed an escorts firepower is the superphaser.
A direct hit from the superphaser at ranges below 5km should be devastating. A single charged up hit at under 5km should wipe out a heavy escorts shield facing and cause 20-30% hull damage.
Also the super phaser should be super accurate x2 minimum and linked into a power like the heavy beam mode (cant remember the name of it) The cool down should be reduced to 1 min not 3 mins that's way too much.
For greater flexibility the super phaser is a 5th weapon slot, any single beam you put in of any flavour is boosted to super phaser status and will keep any procs or bonuses intact apart from accuracy which is boosted. When the superphaser is on cooldown it acts like a standard 5th forward phaser array after a few seconds offline.
The Galaxy X should have a built in rate of fire boost of 20% for all weapons (apart from the super phaser) and an accuracy boost of the same.
The turn of the ship should be increased from 6 to 7 or even 8. The narrow firing arc of the superphaser and slow turn of the GalX should be all you need to prevent superphaser spamming.
As for consoles, I'll leave those ideas to others.
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