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Captain
Join Date: Jun 2012
Posts: 1,890
# 2
03-02-2013, 09:06 PM
Quote:
Originally Posted by kirscht View Post
I'm not thrilled with these new ships. The speed and fire power are overwhelming. I have been on opposite teams with one, and on the same team with one. When I'm on the same team I don't have much fun because they get there before me and blow everything up in the blink of an eye. When I'm on opposite teams, they are too fast for me to keep away from the front of them and as soon as they fire I have no chance at recovery. the great thing about this game is that you can take ships that have weeknesses compared with other ships, and equip them right and fly them right to minimize those inequalities. But I can't figure out how to do that with these andorian escorts. It almost seems that the only way to equalize it is to just fly one. But I like flying fed ships.

But nobody else is whining and complaining like I am, so it must be me. I'm open to suggestions.
If you are using an escort, try to obtain hyper impulse engines or the Omega Force Engines (Omega Reputation system). If you run your engine power at 35-40 with a single Mk XI Blue RCS Accelerator, you should be able to keep up with the andorian escorts in the speed area. If you'd like, I can probably help with the build itself, but in order to do that I would need to know the layout. (If interested, could you please fill out the Ship and Skill Tree layout at http://www.stoacademy.com/tools/skillplanner/index.php and post the link here)