Ask Cryptic: Player Progression 2
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Join Date: Dec 2007
10-16-2009, 07:15 PM
1. how many hours of active gameplay do you project to reach admiral. I imagine that the XP system is designed in a fashon that you can control this. are we talking 4 months at 15-20hours a week or 8 months?
2. will ships be available for free when ascending to the next rank or will they have a cost.
3. will lower teir ships have a purpose once we reach end game or is everyone going to be in T4 ships?
hows about end game content where you need fast ships like T2-T3 to get the job done.