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Join Date: Jun 2012
Posts: 337
# 3
03-04-2013, 02:47 PM
Originally Posted by eurialo View Post
Hi all,
I started playing pvp using my science toon (as debuffer and secondary as healer) and I need same advise about my build (I use a wells).

You can find my skill tree (skill only) at
My doffs layout is this:

universal lt: TT1, BFaW2
eng ensign: EPtS1
science lt: HE1, TSS2
universal lt cmd: HE1, TB2, ES2
science cmd: PH1, ES1, ST3, SS3

My ships is equiped as following:

fore weapons: romulan experimental beam array, plasma beam array, Chroniton Dual Beam Array

rear weap. plasma beam array x2, chroniton mine launcher

Full borg set (deflector, engine and shield)

eng. consoles:
2xneutronium alloy, Zero Point Energy Conduit (from romulan set)

science consoles:
2xfleet emitter array [+Th][pla], 1xfield generator, 1xshield emitter amplifier

tactica consoles:
assimilated module, tachyokinetic converter, tipler cylinder

My question relates to two points:

1) is ST3 better than ST1 or ST2 to clear science debuffs?
2) I am thinking about to remove points in starship projectile weapont to use the in others skills, in my team the role I play is pure debuffer and I do not need to deal great damage.

Of course I am interested in any other advise you have.

I really depends what u want to do with Wells. Are u building it for premade or pug fights. Anyways, for starters, i think u are building it for puging, u should remove 2x neutronium, put your p2w consoles into engi slots. Add plasma infuser tactical consoles.

Check out some of my energy weapons Wells pug videos. Maybe will like something from it.
[10:49] [Combat (Self)] Your Proton Barrage deals 96581 (43411) Proton(Critical) to Seto.
Poor soul didnt have time to log out.