View Single Post
Career Officer
Join Date: Nov 2012
Posts: 54
# 7
03-05-2013, 06:39 AM
Quote:
Originally Posted by darkkindness2 View Post
The problem with the dual-type weapons is that they give up one of their modifiers for the additional proc. I, and I think almost everyone else with a strong opinion on the matter, would rather have another [Acc], [CrtH], or [CrtD] that's always on than a second proc that only has a 2.5% chance of occurring. Just to be clear, a Very Rare Disruptor might have [Acc] x3, but a Very Rare Polarized Disruptor will never be able to have that - it can only have up to [Acc] x2, because it gives up a modifier for the second proc.
I agree with this mostly, but as the OP noticed this in stf (making the assumption this is their main focus and reason for asking) [Acc]x2 still isn't to be sniffed at for lots of stationary/very slow moving targets. There is always a cost factor in this too. Mk XI Polarized Disruptor DHC with [Acc]x2 cost 1.4mil on the exchange, if you want an [Acc]x3 Disruptor you're paying 5 times as much. Fair enough the OP might be able to afford that for an entire ship but I know I couldn't drop tens of millions of EC including turrets at the drop of a hat