Galaxy map revamp
View Single Post
Join Date: Jun 2012
Galaxy map revamp
03-05-2013, 09:53 AM
I love STO and am a huge Star Trek fan.
I'm always looking for ways to make STO better and help it become easier to use while bringing it closer to Trek lore.
Something I thought would be a vast improvement to the game would be a modification of the current galaxy map that would simplify travel somewhat and bring it closer to what we have watched on the TV and movies.
As can be seen below the major change involves moving the Orellius sector block to a more logical place and physically connecting the Gamma Orionis block to the rest of the map.
These changes allow access to the Gamma Orionis block without Transwarp Conduit use (something James T Kirk did famously on a number of occasions to this 'frontier' area of the Federation (Cestus III, Mutara Nebula, etc). The devs can still restrict access if they wish at the 'border' between sectors, but there really is no need to do so any longer with the improvements the game has seen over the last number of updates. A side benefit would be that Transwarp conduits could become 'fast travel' portals to any other Transwarp Conduit (baring faction restrictions) instead of being 'locked' on one fixed position in space.
The changes also make going to the Orellius sector easier for both Federation and Klingon players by having it connected to the Alpha Trianguli, Eta Eridani, and Gamma Orionis blocks, while keeping in step with Trek lore (
). It also makes more sense here considering the Borg attacks on Defera (and the incursion at close by Donatu) as well.
These changes would also forshadow and make easier the possible 'seemless' (aka no load screen) travel across sector blocks that has been hinted at over the years.
All in all I think it is a win-win situation for everyone; we get an easier and more 'Trek'-like map to travel on, and the Development team has a better basis for creating that 'seemless' galaxy they have been looking for.
My consolidated list of game improvements for STO: