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Empire Veteran
Join Date: Jun 2012
Posts: 757
# 23
03-05-2013, 09:25 PM
Quote:
Originally Posted by borticuscryptic View Post
Not technically a flaw.

There are 10 Science Specializations.
There are 4 Medical Specializations.

Therefore, you'll get more Science officers than Medical officers.
So it's more a mathematical imbalance.

Please either make fleet doffs roll per department then per specialisation or make the fleet projects accept both department types.
I guess a 3rd option would be more medical specialisations to even the weightings.

My fleet is currently stuck on doffs cause we're choc full of doffs we don't need and the excess are too expensive to simply dismiss or grind up either in terms of FCs lost or dil spent.

Almost making us pay twice just to get these medical officers, once for a <30% chance of getting one and second for disposal/management/loss of the other doffs we don't need.
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Devs, need Fleet Orion Marauder and Dacoit please! :-)

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