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Ensign
Join Date: Jan 2013
Posts: 4
# 524
03-06-2013, 08:57 AM
Quote:
Originally Posted by crypticcliff View Post
From my point of view it's more like...

hardware > kernel mode drivers / kernel > OS > user mode drivers > API (DirectX) > program

Which then just becomes...

hardware > kernel mode drivers / kernel > OS > user mode drivers > API (OpenGL) > WINE > WINE's user mode driver stand-in > API (DirectX) > program

(All parts marked in red being common points of errors or performance loss.)



Sweet!

When I have time, I'll look into adding more workarounds for the shadow issues under WINE. I don't know when that time will be, because we're swamped with work on both STO and Neverwinter right now. Shadow quality is a big deal to me.

Will STO ever be made available for Macs tho.... Wine doesnt work for me and I payed quite a bit of money into my account