This is a bunch of targ dung (insane damage on solo mission)
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Join Date: Feb 2013
03-07-2013, 02:45 PM
Originally Posted by
Trying to be nicer than some people, but mostly they're right, your setup is.....questionable, and losing your temper on an internet board is just asking for flaming
especially when they don't bother to read my posts when I clearly state one thing and they ask why I don't have that one thing that I said I already had....
For one, it looks like you're trying to use torpedoes to bring down shields,
and as I said before which no one seems to be able to read, I switched out weapons AND Boffs the second time around (hint: This means I have more than one boff of each type for those of you that can't read; you can't see what I have in my inventory)
when in fact they're for use after the shields are down (they suck against shields)
. 5 or 6 beam arrays, plus one or two torpedoes will help more with the shields plus finisher. Alternately if you want a more 'direct' attack, 3 single cannons and a torpedo fore, 3 turrets aft, though on a ship as slow as what I'm guessing is a Galaxy-class, thats kinda iffy.
Second as to survival, the first rule of driving any cruiser (most ships, but cruisers especially) is to carry 2 Emergency To Shields and cycle them so that one is always on. The constant damage reduction adds to your shield longevity, plus a boost to power and a heal every 30 seconds besides. Add to that Tactical Team 1
which I already have on my main tact boff NOT SHOWN IN THE PICTURE
, which redistributes shield power near-instantly when under fire, and you'll effectively quadruple your shield capacity. Finally you need to always carry Hazard Emitters for hull healing and to put out plasma fires, and possibly Polarize Hull 1 to get out of tractor locks
I have been using evasive for that
, and you'll survive much longer.
Third, don't let the torpedoes hit you, or tank when they do. You're a cruiser after all, and laughing off big hits is what you do. Eject Warp Plasma used as a barrier
...had it, changed to something else on one of the eng boffs or the one I got rid of
, or Fire At Will
I have it as you can see with that particular boff
to shoot them down. Hit Brace For Impact
I have it, and try when I can
and/or Auxiliarty To Structural before the impact. Buy a layer of Monotanium armor
uh what? I assume you can't craft this as I have never seen it before
to boost your kinetic resistance (its the kinetic hit that kills). There are a dozen ways to mitigate that damage.
The D'deridex is really a one-trick pony. That tractor-torpedo thing kills a lot of new players, and the game itself is crap for information on how to deal with new situations. However, once you realize how to counter that trick, you'll realize that the D'deridex doesn't really have anything else to threaten you with. Stay calm and counter.
PS: You may want to switch your powers tray to type 4 just to get used to it. By endgame, the one you're using now simply doesn't hold enough stuff, and learning even just some of the hotkeys for your most-important powers can be a lifesaver.
I am constantly getting rid of the extra trays to see more screen right now
What about sci team?
Last edited by itpalg; 03-07-2013 at