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Join Date: Jun 2012
Posts: 1,474
# 5
03-10-2013, 10:17 PM
Originally Posted by trek21 View Post
* The Worker Bees give your ship a hull heal every once in awhile (under 75% health), easily remove disabled subsystems/engineering debuffs, and can easily be replaced. The only thing that can damage them is AOE abilities (Gravity Well, Fire At Will, Torpedo Spread, etc)
I'd just like to point out that once a worker bee starts repairing (triggered by hull below 75%), it will heal for 10 seconds and then disappear. If you're still below 75%, the next bee will trigger.

It's not a strong heal (mine is rated at 325/second), but the fact that it can potentially have 66% up time (40 seconds of healing for 1 minute cooldown) and doesn't interfere with any other abilities makes it nice in the long run.