Dear Devs: Level 1 engineering powers
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Join Date: Oct 2012
03-13-2013, 02:55 PM
Originally Posted by
you don't find those six ENS TAC beam bound powers and two bound torp powers bothersome ?
That leaves 1 ensign level TAC power for all those escort captains that have no beams or torpedoes. Running 3 copies of TT is what makes the escort shred cruisers, DUH !
That doesn't bother me so much in that the problem is only faced by those who go pure cannon/turret/cannon/turret/mine build (as mine skills aren't available at ensign either)
But if just one torp is put on, a spread could be used if for no other reason than to take out heavy torps/plasma balls.
However, I would personally prefer it if all abilities were available at the ensign level and went 1-4 up to commander rather than having some start at ensign with lt.com being the 3 or some starting at lt with com. being the 3... and it's absolutely stupid that some powers have 2 and 3 both squished into the commander slot.