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Join Date: Jun 2012
03-14-2013, 12:14 AM
Originally Posted by
Honestly, I do not believe switch to CGI models changed anything. For instance, if they did a shot in CGI and decided the ship looked too close, they could simply scale-down one of the ships. Just like real models, you pretty much never get a shot with CGI models where you know for certain what size a ship is in comparison to another ship.
Even when a ship passes another ship directly above/below or to the side, all you know is the minimum relative size, not the actual size. In my opinion, CGI does not change anything whatsoever because the artists are only using whatever size they think looks right for the shot. You can see this in play with the size inconsistencies of the Jem'Hadar battleship, which was entirely done in CGI.
Not true, because re-scaling models takes significant amounts of time. If you had to mess with size, you do that in the planning and prototype modeling stages when creating the models.
The simple thing to do is either change a model's position or change camera positions.