Argelius II Interior Pathing Problems
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Join Date: Jun 2012
03-14-2013, 09:35 PM
Yeah, this hit my last challenge mission pretty hard too.
BTW, the lack of dynamic pathing does seem to be connected to the 0/0/0 point issue. speaking of which... I noticed something odd on the barge of the dead map.... my Boffs DON'T warp to the 0/0/0 point, they seem to fall through the floor instead...
I can haz joystick!
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