The future of 3d gaming?
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Join Date: Jun 2012
03-15-2013, 08:22 AM
Originally Posted by
That video is practically ancient now, and has been discussed to death. Suffice it to say, the Polygon will be around for quite a while yet, and that point cloud/voxel stuff isn't viable in a proper game at this point.
Indeed; The RAM count alone on a graphics card alone would have to shoot up to $9k+ workstation levels to even attempt voxels. Not to mention how many more transistors you'd need to even do calculations on them.
And besides, Texturing and Polygons can produce realistic images (though getting several of them to run in real time is beyond the reach of the average consumers budget).