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Career Officer
Join Date: Jun 2012
Posts: 689
# 14
03-15-2013, 10:22 AM
I don't know that this would really make more money this way. Re-trait -Yes... species or profession change -No. Why? Lets say you have all your character slots filled (1 for F2P and 3 for sub) then it forces you to either delete you character or buy more slots. If you delete you character or have to buy more slots all of your character bound gear and ships will not be useful on the new character. So people would not only buy slots possibly but then also buy new weapons from fleet stores, gear from embassies, lock boxes, ship modules, etc. We already know that the biggest revenue generator for STO is ship sales either through lock box keys or via c-store as Gecko stated in a recent interview.

So as I see it there is far more money to be made by a person creating a new character than by changing an existing one. Re-traiting doesn't change what the character is already capable of doing or affect any of the above mentioned profit motives. The other two choices can significantly reduce the profit opportunities by making the change. Not everyone would necessarily repurchase all the items or even buy more keys but even if one person did, it would increase the profit considerably. ($10 zen purchase to re-species vs. $200 in lock box keys on avg to get a ship... just one hypothetical example)