View Single Post
Captain
Join Date: Jul 2012
Posts: 3,238
# 226
03-16-2013, 06:40 AM
Quote:
Originally Posted by travelingmaster View Post
Perhaps escort defenses need to be nerfed a bit. That's definitely open to discussion, as some escorts are rather good at tanking when in the right hands.
Well, I had an argument in a thread with someone about percentage based healing Where (for example) Aux2SIF would be more effective from a cruiser or sci ship than from an escort lets say we have an escort with 1000 max hull (post skill points etc) running 25 aux power they would get an Aux2SIF heal of 150 but a cruiser with 5000 max hull (Post skills points etc) running 50 aux power would get 1000 from the same skill and a Sci ship with 3250 max hull (Post skill points etc) running 100 aux power would get 975 from Aux2SIF

The formula would be as follows:

A= Max hull (1000)
B= Percentage of max hull (in this case 10%)
C= Aux mod (0.02)
D= Aux Power (25)
E= Base heal (100)
F= Aux bonus (50%)
G= End Heal (150)

So; E=A*B and F=C*D

Heal formula: =E+(E*F)

This means you can have an escort with 1000 max hull and 125 aux power and the cruiser with 5000 max hull and 5 aux power and the cruiser will get a better heal. The same can be done for shield heals and so long as base hull and shield HPs are adjusted accordingly escorts will become glass cannons again