STO's Terrible Ship Models
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Join Date: Sep 2012
03-16-2013, 08:12 AM
Originally Posted by
Think it's time, that the Community solves the Model problems.
Always the Community has done much better work instead of the Game Studio, look at Bridge Commander. Whole new Ships much better with great details like in the movies than the default ones.
It's a shame... Cryptic's progress with Content is really slow they should spend 20% of their ressourcen wo enhance the current Models to become more like in the movies
quite, as i said before there is more than one way to monetise a player base. turning a lot of them into unpaid devs is one way.
though im not sure the errors in those models on page one are inherent errors in the models, or errors from converting or rendering the model for or in the game engine.
Figure out and address the players path of least resistance to reward. this one thing is THE consistent factor undermining all your efforts. be that crafting, raids or starbase projects.