Thread: Move player?
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Captain
Join Date: Sep 2012
Posts: 1,761
# 2
03-17-2013, 09:31 AM
You can do this with triggers. for example have the player enter a turbolift and interact with an invisible object or reach marker, and have the room components behind set to go invisible on component complete. A great example of this is in alimac30's spirits of ramok nor. you interact with a door on ds9 and walls and props spawn around you putting you in another room.
Play more STO Foundry! (You can thank me later.)

A TIME TO SEARCH: ENTER MY FOUNDRY MISSION at the RISA SYSTEM in the SIRIUS SECTOR

Last edited by lincolninspace; 03-17-2013 at 09:33 AM.